Thursday, November 4, 2010

Renderings

Beautiful renders Chi Yun!
great work!
I understand you have already done more than 10 renders from many spectacular views.
And we may consider submitting in more than those that are required
for the sake of our passion in this project.
Can't help it, the model is beautiful and so are the renders
Every member of the architectural architects should give themselves a big pat
on their backs for all their hard work put into this project
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Just additional comments and advice for further improvements, chi yun


1. Variation of sky and sun light colours
Yeah, so the renders you have produced have very similar atmosphere. We want our renders to express a variation of environments and emotions. So, you could perhaps change the time of day, angle of sun.
I usually tend to use a low angle sun, shining a little at a tangent to where your camera is facing. Creating a dramatic contrast of shadow and light. You could experiment to get the best effects! You could also change the colour of the sun. Purple pink skys for sun sets. Play around with both sky light and sun light in Artlantis for better effects.

Hmmm...here is a challenge..could we make moon light via Atlantis without using photoshop.Montage on a moon on to photoshop?...we can already make such a beautiful sea via artlantis, we would want the out existing sea to be bathe in moon light...Montages of mixing the reality and the unreality together wouldn't be a very aesthetic symmetry, compared to making it purely in a single program. We dun have to make a moon...its just a question.




2.Anti aliasing


I've just discovered that anti aliasing tampers with the texture of our materials. Anti aliasing, i think, is only good happy shinny interiors of all these perfect minimalist things. The right images show the comparison of the anti aliasing effect. Without anti-aliasing while rendering your image, you can see that the texture of the cliff is clearer because the noise and sharpness levels are quite high.



With anit-aliasing in your rendered images(which is usually recomended for a higher quality image) will have a sort of a more fine but blurry effect. Textures are no longer obvious.







Hence, to get the best of both worlds, we could use photoshop to merge the two images. A fine image with the textures still visible. Merge the two images by putting one layer over the other and reduce the capacity of the upper layer to 50%.



3. Do we need to do a major site montage?

a Major site montage? Maybe.The model already looks good on its own, right?.. but we do still need to add people...animals...goats sheeps, beggars, mermaids.

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